/* * Author: Ruthberg * * Handles huntir damage * * Arguments: * 0: huntir * 1: selectionName * 2: damage * 3: source * 4: projectile * * Return Value: * Nothing * * Return value: * None */ #include "script_component.hpp" PARAMS_5(_huntir,_selectionName,_damage,_source,_projectile); systemChat format["Selection: %1; Damage: %2", _selectionName, _damage]; _damage