class Mode_SemiAuto; class Mode_Burst; class Mode_FullAuto; class CfgWeapons { class MGunCore; class MGun: MGunCore {}; class LMG_RCWS: MGun {}; // Manual Switching Of Flare Mode class SmokeLauncher; class CMFlareLauncher: SmokeLauncher { modes[] = {"Single", "Burst", "AIBurst"}; class Single: Mode_SemiAuto { reloadTime = 0.1; }; class Burst: Mode_Burst { displayName = "$STR_ACE_Aircraft_CMFlareLauncher_Burst_Name"; }; }; class CannonCore; class gatling_20mm: CannonCore { magazines[] = {"2000Rnd_20mm_shells","1000Rnd_20mm_shells","300Rnd_20mm_shells","ACE_500Rnd_20mm_shells_Comanche"}; class manual: CannonCore { reloadTime = 0.023; dispersion = 0.006; }; class close: manual {}; class short: close {}; class medium: close {}; class far: close {}; }; class ACE_gatling_20mm_Comanche: gatling_20mm { displayName = "XM301"; class close: close { reloadTime = 0.04; dispersion = 0.0022; }; class far: far { reloadTime = 0.04; dispersion = 0.0022; }; class manual: manual { reloadTime = 0.04; dispersion = 0.0022; displayName = "XM301"; }; class medium: medium { reloadTime = 0.04; dispersion = 0.0022; }; class short: short { reloadTime = 0.04; dispersion = 0.0022; }; }; class LMG_Minigun: LMG_RCWS { magazines[] = {"1000Rnd_65x39_Belt","1000Rnd_65x39_Belt_Green","1000Rnd_65x39_Belt_Tracer_Green","1000Rnd_65x39_Belt_Tracer_Red","1000Rnd_65x39_Belt_Tracer_Yellow","1000Rnd_65x39_Belt_Yellow","2000Rnd_65x39_Belt","2000Rnd_65x39_Belt_Green","2000Rnd_65x39_Belt_Tracer_Green","2000Rnd_65x39_Belt_Tracer_Green_Splash","2000Rnd_65x39_Belt_Tracer_Red","2000Rnd_65x39_Belt_Tracer_Yellow","2000Rnd_65x39_Belt_Tracer_Yellow_Splash","2000Rnd_65x39_Belt_Yellow","2000Rnd_762x51_Belt_T_Green","2000Rnd_762x51_Belt_T_Red","2000Rnd_762x51_Belt_T_Yellow","200Rnd_65x39_Belt","200Rnd_65x39_Belt_Tracer_Green","200Rnd_65x39_Belt_Tracer_Red","200Rnd_65x39_Belt_Tracer_Yellow","5000Rnd_762x51_Belt","5000Rnd_762x51_Yellow_Belt"}; class manual: MGun { reloadTime = 0.015; dispersion = 0.006; }; class close: manual {}; class short: close {}; class medium: close {}; class far: close {}; }; class LMG_Minigun_heli: LMG_Minigun { showAimCursorInternal = 0; class manual: manual { reloadTime = 0.015; dispersion = 0.006; }; class close: manual {}; class short: close {}; class medium: close {}; class far: close {}; }; class M134_minigun: MGunCore { class LowROF: Mode_FullAuto { reloadTime = 0.015; dispersion = 0.006; }; class HighROF: LowROF { reloadTime = 0.015; dispersion = 0.006; }; class close: HighROF {}; class short: close {}; class medium: LowROF {}; class far: medium {}; }; class Gatling_30mm_Plane_CAS_01_F: CannonCore { autoFire = 1; burst = 1; reloadTime = 0.0154; class LowROF: Mode_FullAuto { autoFire = 0; //burst = 65; burst = 22; //reloadTime = 0.0154; reloadTime = 0.0462; //sound[] = {"A3\Sounds_F_epc\weapons\cas_02_cannon",1.77828,1,3800}; sound[] = {"A3\Sounds_F_EPC\Weapons\gau_03_burst",2.51189,1,4500,{25704,32159}}; weaponSoundEffect = "DefaultRifle"; dispersion = 0.005; soundContinuous = 1; textureType = "burst"; multiplier = 3; }; class close: LowROF {}; class near: close {}; class short: close {}; class medium: close {}; class far: close {}; }; class RocketPods; class Missile_AA_04_Plane_CAS_01_F: RocketPods { holdsterAnimValue = 2; aiRateOfFire = 5; aiRateOfFireDistance = 500; autoFire = 0; cursor = "EmptyCursor"; cursorAim = "missile"; nameSound = "MissileLauncher"; textureType = "fullAuto"; weaponLockDelay = 3; minRange = 300; minRangeProbab = 0.25; midRange = 2500; midRangeProbab = 0.9; maxRange = 9000; maxRangeProbab = 0.01; }; class MissileLauncher; class Missile_AGM_02_Plane_CAS_01_F: MissileLauncher { holdsterAnimValue = 3; magazineReloadTime = 30; reloadTime = 0.001; textureType = "semi"; weaponLockDelay = 3; weaponSoundEffect = "DefaultRifle"; }; class Rocket_04_HE_Plane_CAS_01_F: RocketPods { holdsterAnimValue = 4; canLock = 1; modes[] = {"Far_AI","Medium_AI","Close_AI","Burst"}; weaponLockDelay = 0; class Far_AI: RocketPods { canLock = 1; weaponLockDelay = 0; showToPlayer = 0; minRange = 800; minRangeProbab = 0.31; midRange = 2500; midRangeProbab = 0.71; maxRange = 3200; maxRangeProbab = 0.1; burst = 1; reloadTime = 0.001; autoFire = 0; aiRateOfFire = 5; aiRateOfFireDistance = 500; }; class Medium_AI: Far_AI {}; class Close_AI: Far_AI {}; class Burst: RocketPods { burst = 1; reloadTime = 0.002; minRange = 300; minRangeProbab = 0.25; midRange = 400; midRangeProbab = 0.7; maxRange = 1300; maxRangeProbab = 0.1; aiRateOfFire = 5; aiRateOfFireDistance = 500; autoFire = 0; soundContinuous = 0; textureType = "fullAuto"; weaponSoundEffect = "DefaultRifle"; }; }; class Rocket_04_AP_Plane_CAS_01_F: Rocket_04_HE_Plane_CAS_01_F { holdsterAnimValue = 5; }; class Bomb_04_Plane_CAS_01_F: RocketPods { holdsterAnimValue = 6; aiRateOfFire = 5; aiRateOfFireDistance = 500; missileLockCone = 180; nameSound = ""; textureType = "fullAuto"; weaponLockDelay = 1; }; class Cannon_30mm_Plane_CAS_02_F: CannonCore { scope = 1; holdsterAnimValue = 1; ballisticsComputer = 2; canLock = 1; modes[] = {"LowROF","close","near","short","medium","far"}; nameSound = "cannon"; shotFromTurret = 0; muzzlePos = "Cannon_muzzleflash"; muzzleEnd = "Cannon_barrel_end"; selectionFireAnim = "Cannon_muzzleflash"; autoFire = 1; burst = 5; reloadTime = 0.04; class GunParticles { class Effect { effectName = "MachineGun2"; positionName = "Cannon_barrel_start"; directionName = "Cannon_barrel_end"; }; }; class LowROF: Mode_FullAuto { dispersion = 0.0055; reloadTime = 0.04; }; class close: LowROF {}; class near: close {}; class short: close {}; class medium: close {}; class far: close {}; }; };