/* * Author: commy2 * Sets the name variable of the object. Used to prevent issues with the name command. * * Arguments: * 0: Object * * Return Value: * None * * Public: No */ #include "script_component.hpp" params ["_unit"]; if (isNull _unit || {!alive _unit}) exitWith {}; if (_unit isKindOf "CAManBase") then { _name = [name _unit, true] call FUNC(sanitizeString); //if (_name != _unit getVariable ["ACE_Name", ""]) then { _unit setVariable ["ACE_Name", _name, true]; //}; };