#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {}; weapons[] = {"ACE_SpareBarrel"}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_common", "ace_interaction"}; author[] = {"commy2", "KoffeinFlummi", "CAA-Picard"}; authorUrl = "https://github.com/commy2/"; VERSION_CONFIG; }; }; #include "CfgEventHandlers.hpp" #include "CfgSounds.hpp" #include "CfgVehicles.hpp" #include "CfgWeapons.hpp" class ACE_Settings { class GVAR(DisplayTextOnJam) { typeName = "BOOL"; isClientSetable = 1; value = 1; displayName = "$STR_ACE_overheating_SettingDisplayTextName"; description = "$STR_ACE_overheating_SettingDisplayTextDesc"; }; };