class ACE_Settings { class GVAR(filterUnits) { typeName = "SCALAR"; value = 2; values[] = {CSTRING(units_none), CSTRING(units_players), CSTRING(units_playable), CSTRING(units_all)}; }; class GVAR(filterSides) { typeName = "SCALAR"; value = 0; values[] = {CSTRING(sides_player), CSTRING(sides_friendly), CSTRING(sides_hostile), CSTRING(sides_all)}; }; class GVAR(restrictModes) { typeName = "SCALAR"; value = 0; values[] = {CSTRING(modes_all), CSTRING(modes_unit), CSTRING(modes_free), CSTRING(modes_internal), CSTRING(modes_external)}; }; class GVAR(restrictVisions) { typeName = "SCALAR"; value = 0; values[] = {CSTRING(modes_all), CSTRING(visions_nv), CSTRING(visions_ti), "$STR_Special_None"}; }; };