class CfgWeapons { class Rifle_Long_Base_F; /* Long Rifles */ class GM6_base_F: Rifle_Long_Base_F { GVAR(allowGunbag) = 1; }; class LRR_base_F: Rifle_Long_Base_F { GVAR(allowGunbag) = 1; }; class DMR_06_base_F: Rifle_Long_Base_F { GVAR(allowGunbag) = 1; }; class DMR_05_base_F: Rifle_Long_Base_F { GVAR(allowGunbag) = 1; }; class DMR_04_base_F: Rifle_Long_Base_F { GVAR(allowGunbag) = 1; }; class DMR_03_base_F: Rifle_Long_Base_F { GVAR(allowGunbag) = 1; }; class DMR_02_base_F: Rifle_Long_Base_F { GVAR(allowGunbag) = 1; }; class DMR_01_base_F: Rifle_Long_Base_F { GVAR(allowGunbag) = 1; }; class EBR_base_F: Rifle_Long_Base_F { GVAR(allowGunbag) = 1; }; };