/* * Author: SilentSpike * Handles spectator interface events * * Arguments: * 0: Event name * 1: Event arguments * * Return Value: * None * * Example: * ["onLoad",_this] call ace_spectator_fnc_handleInterface * * Public: No */ #include "script_component.hpp" params ["_mode",["_args",[]]]; switch (toLower _mode) do { // Safely open/close the interface case "open": { // Prevent reopening if (GVAR(isSet)) exitWith {}; // Initalize camera variables GVAR(camBoom) = 0; GVAR(camDolly) = [0,0]; GVAR(camGun) = false; // Initalize display variables GVAR(ctrlKey) = false; GVAR(heldKeys) = []; GVAR(heldKeys) resize 255; GVAR(mouse) = [false,false]; GVAR(mousePos) = [0.5,0.5]; GVAR(treeSel) = objNull; // Update units before opening to support pre-set camera unit [] call FUNC(updateUnits); // Initalize the camera view GVAR(camera) = "Camera" camCreate (ASLtoATL GVAR(camPos)); [] call FUNC(transitionCamera); // Close map and clear radio openMap [false,false]; clearRadio; // Disable BI damage effects BIS_fnc_feedback_allowPP = false; // Close all existing dialogs while {dialog} do { closeDialog 0; }; // Create the dialog createDialog QGVAR(interface); // Cache and disable nametag settings if (["ace_nametags"] call EFUNC(common,isModLoaded)) then { GVAR(nametagSettingCache) = [EGVAR(nametags,showPlayerNames), EGVAR(nametags,showNamesForAI)]; EGVAR(nametags,showPlayerNames) = 0; EGVAR(nametags,showNamesForAI) = false; }; }; case "close": { _args params ["_unit"]; // Can't close a second time if !(GVAR(isSet)) exitWith {}; // Terminate interface while {dialog} do { closeDialog 0; }; // Terminate camera GVAR(camera) cameraEffect ["terminate", "back"]; camDestroy GVAR(camera); clearRadio; // Return to player view player switchCamera "internal"; // Enable BI damage effects BIS_fnc_feedback_allowPP = true; // Cleanup camera variables GVAR(camera) = nil; GVAR(camBoom) = nil; GVAR(camDolly) = nil; GVAR(camGun) = nil; // Cleanup display variables GVAR(ctrlKey) = nil; GVAR(heldKeys) = nil; GVAR(mouse) = nil; GVAR(mousePos) = nil; GVAR(treeSel) = nil; // Reset nametag settings if (["ace_nametags"] call EFUNC(common,isModLoaded)) then { EGVAR(nametags,showPlayerNames) = GVAR(nametagSettingCache) select 0; EGVAR(nametags,showNamesForAI) = GVAR(nametagSettingCache) select 1; GVAR(nametagSettingCache) = nil; }; }; // Dialog events case "onload": { _args params ["_display"]; // Always show interface and hide map upon opening [_display,nil,nil,!GVAR(showInterface),GVAR(showMap)] call FUNC(toggleInterface); // Keep unit list and tree up to date [FUNC(handleUnits), 21, _display] call CBA_fnc_addPerFrameHandler; // Handle 3D unit icons GVAR(iconHandler) = addMissionEventHandler ["Draw3D",FUNC(handleIcons)]; // Populate the help window private "_help"; _help = (_display displayCtrl IDC_HELP) controlsGroupCtrl IDC_HELP_LIST; { _i = _help lbAdd (_x select 0); if ((_x select 1) == "") then { _help lbSetPicture [_i,"\A3\ui_f\data\map\markers\military\dot_CA.paa"]; _help lbSetPictureColor [_i,[COL_FORE]]; } else { _help lbSetTooltip [_i,_x select 1]; }; } forEach [ [localize LSTRING(uiControls),""], [localize LSTRING(uiToggleUnits),"1"], [localize LSTRING(uiToggleHelp),"2"], [localize LSTRING(uiToggleTools),"3"], [localize LSTRING(uiToggleCompass),"4"], [localize LSTRING(uiToggleIcons),"5"], [localize LSTRING(uiToggleMap),"M"], [localize LSTRING(uiToggleInterface),"Backspace"], [localize LSTRING(freeCamControls),""], [localize LSTRING(freeCamForward),"W"], [localize LSTRING(freeCamBackward),"S"], [localize LSTRING(freeCamLeft),"A"], [localize LSTRING(freeCamRight),"D"], [localize LSTRING(freeCamUp),"Q"], [localize LSTRING(freeCamDown),"Z"], [localize LSTRING(freeCamPan),"RMB (Hold)"], [localize LSTRING(freeCamDolly),"LMB (Hold)"], [localize LSTRING(freeCamBoost),"Shift (Hold)"], [localize LSTRING(freeCamFocus),"F"], [localize LSTRING(attributeControls),""], [localize LSTRING(nextCam),"Up Arrow"], [localize LSTRING(prevCam),"Down Arrow"], [localize LSTRING(nextUnit),"Right Arrow"], [localize LSTRING(prevUnit),"Left Arrow"], [localize LSTRING(nextVis),"N"], [localize LSTRING(prevVis),"Ctrl + N"], [localize LSTRING(adjZoom),"Scrollwheel"], [localize LSTRING(adjSpeed),"Ctrl + Scrollwheel"], [localize LSTRING(incZoom),"Num-/Num+"], [localize LSTRING(incSpeed),"Ctrl + Num-/Num+"], [localize LSTRING(reZoom),"Alt + Num-"], [localize LSTRING(reSpeed),"Alt + Num+"] ]; // Handle support for BI's respawn counter [{ if !(isNull (GETUVAR(RscRespawnCounter,displayNull))) then { disableSerialization; private ["_counter","_title","_back","_timer","_frame","_x","_y"]; _counter = GETUVAR(RscRespawnCounter,displayNull); _title = _counter displayCtrl 1001; _back = _counter displayCtrl 1002; _timer = _counter displayCtrl 1003; _frame = _counter ctrlCreate ["RscFrame",1008]; _x = safeZoneX + safeZoneW - TOOL_W * 4 - MARGIN * 3; _y = safeZoneY + safeZoneH - TOOL_H; // Timer _title ctrlSetPosition [_x,_y,TOOL_W,TOOL_H]; _back ctrlSetPosition [_x,_y,TOOL_W,TOOL_H]; _timer ctrlSetPosition [_x,_y,TOOL_W,TOOL_H]; _frame ctrlSetPosition [_x,_y,TOOL_W,TOOL_H]; _title ctrlSetBackgroundColor [0,0,0,0]; _back ctrlSetBackgroundColor [COL_BACK]; _timer ctrlSetFontHeight TOOL_H; _frame ctrlSetTextColor [COL_FORE]; _title ctrlCommit 0; _back ctrlCommit 0; _timer ctrlCommit 0; _frame ctrlCommit 0; }; },[],0.5] call EFUNC(common,waitAndExecute); }; case "onunload": { // Kill GUI PFHs GVAR(camHandler) = nil; GVAR(compHandler) = nil; removeMissionEventHandler ["Draw3D",GVAR(iconHandler)]; GVAR(iconHandler) = nil; GVAR(toolHandler) = nil; }; // Mouse events case "onmousebuttondown": { _args params ["_ctrl","_button"]; GVAR(mouse) set [_button,true]; // Detect right click if ((_button == 1) && (GVAR(camMode) == 1)) then { // In first person toggle sights mode GVAR(camGun) = !GVAR(camGun); [] call FUNC(transitionCamera); }; }; case "onmousebuttonup": { _args params ["_ctrl","_button"]; GVAR(mouse) set [_button,false]; if (_button == 0) then { GVAR(camDolly) = [0,0]; }; }; case "onmousezchanged": { _args params ["_ctrl","_zChange"]; // Scroll to change speed, modifier for zoom if (GVAR(ctrlKey)) then { [nil,nil,nil,nil,nil,nil,nil, GVAR(camSpeed) + _zChange * 0.2] call FUNC(setCameraAttributes); } else { [nil,nil,nil,nil,nil,nil, GVAR(camZoom) + _zChange * 0.1] call FUNC(setCameraAttributes); }; }; case "onmousemoving": { _args params ["_ctrl","_x","_y"]; [_x,_y] call FUNC(handleMouse); }; // Keyboard events case "onkeydown": { _args params ["_display","_dik","_shift","_ctrl","_alt"]; if ((alive player) && {_dik in (actionKeys "curatorInterface")} && {!isNull (getAssignedCuratorLogic player)}) exitWith { ["zeus", [_display]] call FUNC(handleInterface); }; if ((isServer || {serverCommandAvailable "#kick"}) && {_dik in (actionKeys "Chat" + actionKeys "PrevChannel" + actionKeys "NextChannel")}) exitWith { false }; // Handle held keys (prevent repeat calling) if (GVAR(heldKeys) param [_dik,false]) exitwith {}; // Exclude movement/adjustment keys so that speed can be adjusted on fly if !(_dik in [16,17,30,31,32,44,74,78]) then { GVAR(heldKeys) set [_dik,true]; }; switch (_dik) do { case 1: { // Esc ["escape", [_display]] call FUNC(handleInterface); }; case 2: { // 1 [_display,nil,nil,nil,nil,nil,true] call FUNC(toggleInterface); }; case 3: { // 2 [_display,nil,true] call FUNC(toggleInterface); }; case 4: { // 3 [_display,nil,nil,nil,nil,true] call FUNC(toggleInterface); }; case 5: { // 4 [_display,true] call FUNC(toggleInterface); }; case 6: { // 5 GVAR(showIcons) = !GVAR(showIcons); }; case 14: { // Backspace [_display,nil,nil,true] call FUNC(toggleInterface); }; case 16: { // Q GVAR(camBoom) = 0.5 * GVAR(camSpeed) * ([1, 2] select _shift); }; case 17: { // W GVAR(camDolly) set [1, GVAR(camSpeed) * ([1, 2] select _shift)]; }; case 29: { // Ctrl GVAR(ctrlKey) = true; }; case 30: { // A GVAR(camDolly) set [0, -GVAR(camSpeed) * ([1, 2] select _shift)]; }; case 31: { // S GVAR(camDolly) set [1, -GVAR(camSpeed) * ([1, 2] select _shift)]; }; case 32: { // D GVAR(camDolly) set [0, GVAR(camSpeed) * ([1, 2] select _shift)]; }; case 33: { // F private ["_sel","_vector"]; _sel = GVAR(treeSel); if ((GVAR(camMode) == 0) && {!isNull _sel} && {_sel in GVAR(unitList)}) then { _vector = (positionCameraToWorld [0,0,0]) vectorDiff (positionCameraToWorld [0,0,25]); [nil,nil,nil,(getPosATL _sel) vectorAdd _vector] call FUNC(setCameraAttributes); }; }; case 44: { // Z GVAR(camBoom) = -0.5 * GVAR(camSpeed) * ([1, 2] select _shift); }; case 49: { // N if (GVAR(camMode) == 0) then { if (_ctrl) then { [nil,nil,-1] call FUNC(cycleCamera); } else { [nil,nil,1] call FUNC(cycleCamera); }; }; }; case 50: { // M [_display,nil,nil,nil,true] call FUNC(toggleInterface); }; case 57: { // Spacebar // Freecam attachment here, if in external then set cam pos and attach }; case 74: { // Num - if (_alt) exitWith { [nil,nil,nil,nil,nil,nil, 1.25] call FUNC(setCameraAttributes); }; if (_ctrl) then { [nil,nil,nil,nil,nil,nil,nil, GVAR(camSpeed) - 0.05] call FUNC(setCameraAttributes); } else { [nil,nil,nil,nil,nil,nil, GVAR(camZoom) - 0.01] call FUNC(setCameraAttributes); }; }; case 78: { // Num + if (_alt) exitWith { [nil,nil,nil,nil,nil,nil,nil, 2.5] call FUNC(setCameraAttributes); }; if (_ctrl) then { [nil,nil,nil,nil,nil,nil,nil, GVAR(camSpeed) + 0.05] call FUNC(setCameraAttributes); } else { [nil,nil,nil,nil,nil,nil, GVAR(camZoom) + 0.01] call FUNC(setCameraAttributes); }; }; case 200: { // Up arrow [-1] call FUNC(cycleCamera); }; case 203: { // Left arrow [nil,1] call FUNC(cycleCamera); }; case 205: { // Right arrow [nil,-1] call FUNC(cycleCamera); }; case 208: { // Down arrow [1] call FUNC(cycleCamera); }; }; true }; case "onkeyup": { _args params ["_display","_dik","_shift","_ctrl","_alt"]; // No longer being held GVAR(heldKeys) set [_dik,nil]; switch (_dik) do { case 16: { // Q GVAR(camBoom) = 0; }; case 17: { // W GVAR(camDolly) set [1, 0]; }; case 29: { // Ctrl GVAR(ctrlKey) = false; }; case 30: { // A GVAR(camDolly) set [0, 0]; }; case 31: { // S GVAR(camDolly) set [1, 0]; }; case 32: { // D GVAR(camDolly) set [0, 0]; }; case 44: { // Z GVAR(camBoom) = 0; }; }; true }; // Tree events case "ontreedblclick": { // Update camera view when listbox unit is double clicked on _args params ["_tree","_sel"]; // Ensure a unit was selected if (count _sel == 3) then { private ["_netID","_newUnit","_newMode"]; _netID = (_args select 0) tvData _sel; _newUnit = objectFromNetId _netID; // When unit is reselected, toggle camera mode if (_newUnit == GVAR(camUnit) || GVAR(camMode) == 0) then { _newMode = [2,2,1] select GVAR(camMode); }; [_newMode,_newUnit] call FUNC(transitionCamera); }; }; case "ontreeselchanged": { _args params ["_tree","_sel"]; if (count _sel == 3) then { GVAR(treeSel) = objectFromNetId (_tree tvData _sel); } else { GVAR(treeSel) = objNull; }; }; case "onunitsupdate": { _args params ["_tree"]; private ["_cachedUnits","_cachedGrps","_cachedSides","_s","_g","_grp","_u","_unit","_side"]; // Cache existing group and side nodes and cull removed data _cachedUnits = []; _cachedGrps = []; _cachedSides = []; for "_s" from 0 to ((_tree tvCount []) - 1) do { for "_g" from 0 to ((_tree tvCount [_s]) - 1) do { _grp = groupFromNetID (_tree tvData [_s,_g]); if (_grp in GVAR(groupList)) then { _cachedGrps pushBack _grp; _cachedGrps pushBack _g; for "_u" from 0 to ((_tree tvCount [_s,_g])) do { _unit = objectFromNetId (_tree tvData [_s,_g,_u]); if (_unit in GVAR(unitList)) then { _cachedUnits pushBack _unit; } else { _tree tvDelete [_s,_g,_u]; }; }; } else { _tree tvDelete [_s,_g]; }; }; if ((_tree tvCount [_s]) > 0) then { _cachedSides pushBack (_tree tvText [_s]); _cachedSides pushBack _s; } else { _tree tvDelete [_s]; }; }; // Update the tree from the unit list { _grp = group _x; _side = [side _grp] call BIS_fnc_sideName; // Use correct side node if !(_side in _cachedSides) then { // Add side node _s = _tree tvAdd [[], _side]; _tree tvExpand [_s]; _cachedSides pushBack _side; _cachedSides pushBack _s; } else { // If side already processed, use existing node _s = _cachedSides select ((_cachedSides find _side) + 1); }; // Use correct group node if !(_grp in _cachedGrps) then { // Add group node _g = _tree tvAdd [[_s], groupID _grp]; _tree tvSetData [[_s,_g], netID _grp]; _cachedGrps pushBack _grp; _cachedGrps pushBack _g; } else { // If group already processed, use existing node _g = _cachedGrps select ((_cachedGrps find _grp) + 1); }; _u = _tree tvAdd [[_s,_g], GETVAR(_x,GVAR(uName),"")]; _tree tvSetData [[_s,_g,_u], netID _x]; _tree tvSetPicture [[_s,_g,_u], GETVAR(_x,GVAR(uIcon),"")]; _tree tvSetPictureColor [[_s,_g,_u], GETVAR(_grp,GVAR(gColor),[ARR_4(1,1,1,1)])]; _tree tvSort [[_s,_g],false]; } forEach (GVAR(unitList) - _cachedUnits); _tree tvSort [[],false]; if ((_tree tvCount []) <= 0) then { _tree tvAdd [[], localize LSTRING(units_none)]; }; }; // Map events case "onmapclick": { _args params ["_map","_button","_x","_y","_shift","_ctrl","_alt"]; private ["_newPos","_oldZ"]; if ((GVAR(camMode) == 0) && (_button == 0)) then { _newPos = _map ctrlMapScreenToWorld [_x,_y]; _oldZ = (ASLtoATL GVAR(camPos)) select 2; _newPos set [2, _oldZ]; [nil,nil,nil, _newPos] call FUNC(setCameraAttributes); }; }; // Break from interface for external events case "escape": { _args params ["_display"]; private "_dlg"; // Kill display _display closeDisplay 0; // Reset cam/UI vars GVAR(camBoom) = 0; GVAR(camDolly) = [0,0]; GVAR(ctrlKey) = false; GVAR(heldKeys) = []; GVAR(heldKeys) resize 255; GVAR(mouse) = [false,false]; GVAR(mousePos) = [0.5,0.5]; GVAR(treeSel) = objNull; createDialog (["RscDisplayInterrupt", "RscDisplayMPInterrupt"] select isMultiplayer); disableSerialization; _dlg = finddisplay 49; _dlg displayAddEventHandler ["KeyDown", { _key = _this select 1; !(_key == 1) }]; // Disable save, respawn, options & manual buttons (_dlg displayCtrl 103) ctrlEnable false; if !(alive player) then { (_dlg displayCtrl 1010) ctrlEnable false; }; (_dlg displayCtrl 101) ctrlEnable false; (_dlg displayCtrl 122) ctrlEnable false; // Initalize abort button (the "spawn" is a necessary evil) (_dlg displayCtrl 104) ctrlAddEventHandler ["ButtonClick",{_this spawn { disableSerialization; _display = ctrlparent (_this select 0); _abort = [localize "str_msg_confirm_return_lobby",nil,localize "str_disp_xbox_hint_yes",localize "str_disp_xbox_hint_no",_display,nil,true] call BIS_fnc_guiMessage; if (_abort) then {_display closeDisplay 2; failMission "loser"}; }}]; // PFH to re-open display when menu closes [{ if !(isNull (findDisplay 49)) exitWith {}; // If still a spectator then re-enter the interface if (GVAR(isSet)) then { createDialog QGVAR(interface); [] call FUNC(transitionCamera); }; [_this select 1] call CBA_fnc_removePerFrameHandler; },0] call CBA_fnc_addPerFrameHandler; }; case "zeus": { _args params ["_display"]; // Kill display _display closeDisplay 0; // Reset cam/UI vars GVAR(camBoom) = 0; GVAR(camDolly) = [0,0]; GVAR(ctrlKey) = false; GVAR(heldKeys) = []; GVAR(heldKeys) resize 255; GVAR(mouse) = [false,false]; GVAR(mousePos) = [0.5,0.5]; GVAR(treeSel) = objNull; openCuratorInterface; [{ // PFH to re-open display when menu closes [{ if !((isNull curatorCamera) && {isNull (GETMVAR(bis_fnc_moduleRemoteControl_unit,objNull))}) exitWith {}; // If still a spectator then re-enter the interface if (GVAR(isSet)) then { createDialog QGVAR(interface); [] call FUNC(transitionCamera); }; [_this select 1] call CBA_fnc_removePerFrameHandler; },0] call CBA_fnc_addPerFrameHandler; },[],5] call EFUNC(common,waitAndExecute); true }; };