#include "script_component.hpp" #include "defines.hpp" GVAR(currentBox) = objNull; GVAR(EH_ID) = 0; GVAR(lastSearchTextLeft) = ""; GVAR(lastSearchTextRight) = ""; GVAR(lastSearchTextLoadouts) = ""; GVAR(lastSortLeft) = ""; GVAR(lastSortRight) = ""; GVAR(lastSortDirectionLeft) = DESCENDING; GVAR(lastSortDirectionRight) = DESCENDING; [QGVAR(initBox), LINKFUNC(initBox)] call CBA_fnc_addEventHandler; [QGVAR(removeBox), LINKFUNC(removeBox)] call CBA_fnc_addEventHandler; [QGVAR(addDefaultLoadout), LINKFUNC(addDefaultLoadout)] call CBA_fnc_addEventHandler; [QGVAR(removeDefaultLoadout), LINKFUNC(removeDefaultLoadout)] call CBA_fnc_addEventHandler; [QGVAR(renameDefaultLoadout), LINKFUNC(renameDefaultLoadout)] call CBA_fnc_addEventHandler; [QGVAR(broadcastFace), { params ["_unit", "_face"]; _unit setFace _face; }] call CBA_fnc_addEventHandler; [QGVAR(broadcastVoice), { params ["_unit", "_voice"]; _unit setSpeaker _voice; }] call CBA_fnc_addEventHandler; [QGVAR(loadoutUnshared), { params ["_contentPanelCtrl" , "_playerName", "_loadoutName"]; // If player is in arsenal in the shared tab and a loadout is unshared at the same time if (!isNil QGVAR(currentLoadoutsTab) && {GVAR(currentLoadoutsTab) == IDC_buttonSharedLoadouts}) then { private _dataToCheck = _playerName + _loadoutName; for "_lbIndex" from 0 to (lnbSize _contentPanelCtrl select 0) - 1 do { if ((_contentPanelCtrl lnbData [_lbIndex, 1]) == _dataToCheck) exitWith { _contentPanelCtrl lnbDeleteRow _lbIndex; }; }; } else { if (profileName == _playerName && {!(isNil QGVAR(currentLoadoutsTab) && {GVAR(currentLoadoutsTab) == IDC_buttonMyLoadouts})}) then { for "_lbIndex" from 0 to (lnbSize _contentPanelCtrl select 0) - 1 do { if ((_contentPanelCtrl lnbText [_lbIndex, 1]) == _loadoutName) exitWith { _contentPanelCtrl lnbSetPicture [[_lbIndex, 0], QPATHTOF(data\iconPublicBlank.paa)]; _contentPanelCtrl lnbSetValue [[_lbIndex, 0], 0]; }; }; }; }; }] call CBA_fnc_addEventHandler; [QGVAR(loadoutShared), { params ["_contentPanelCtrl", "_loadoutArgs"]; _loadoutArgs params ["_playerName", "_loadoutName", "_loadoutData"]; // If player is in arsenal in the shared tab and a loadout is shared at the same time if (!isNil QGVAR(currentLoadoutsTab) && {GVAR(currentLoadoutsTab) == IDC_buttonSharedLoadouts}) then { private _curSelData = _contentPanelCtrl lnbData [lnbCurSelRow _contentPanelCtrl, 1]; ([_loadoutData] call FUNC(verifyLoadout)) params ["_extendedLoadout", "_nullItemsAmount", "_unavailableItemsAmount"]; _extendedLoadout params ["_loadout"]; private _newRow = _contentPanelCtrl lnbAddRow [_playerName, _loadoutName]; private _cfgWeapons = configFile >> "CfgWeapons"; ADD_LOADOUTS_LIST_PICTURES _contentPanelCtrl lnbSetData [[_newRow, 1], _playerName + _loadoutName]; // Set color of row, depending if items are unavailable/missing if (_nullItemsAmount > 0) then { _contentPanelCtrl lnbSetColor [[_newRow, 1], [1, 0, 0, 0.8]]; } else { if (_unavailableItemsAmount > 0) then { _contentPanelCtrl lnbSetColor [[_newRow, 1], [1, 1, 1, 0.25]]; }; }; // Sort loadouts alphabetically _contentPanelCtrl lnbSort [1, false]; // Select previously selected loadout for "_lbIndex" from 0 to (lnbSize _contentPanelCtrl select 0) - 1 do { if ((_contentPanelCtrl lnbText [_lbIndex, 1]) == _curSelData) exitWith { _contentPanelCtrl lnbSetCurSelRow _lbIndex }; }; }; }] call CBA_fnc_addEventHandler; ["CBA_loadoutSet", { params ["_unit", "_loadout", "_extendedInfo"]; // Set face private _face = _extendedInfo getOrDefault [QGVAR(face), ""]; if (_face != "") then { if (isMultiplayer) then { private _id = [QGVAR(broadcastFace), [_unit, _face], QGVAR(centerFace_) + netId _unit] call CBA_fnc_globalEventJIP; [_id, _unit] call CBA_fnc_removeGlobalEventJIP; } else { _unit setFace _face; }; }; // Set voice private _voice = _extendedInfo getOrDefault [QGVAR(voice), ""]; if (_voice != "") then { if (isMultiplayer) then { private _id = [QGVAR(broadcastVoice), [_unit, _voice], QGVAR(centerVoice_) + netId _unit] call CBA_fnc_globalEventJIP; [_id, _unit] call CBA_fnc_removeGlobalEventJIP; } else { _unit setSpeaker _voice; }; }; // Set insignia private _insignia = _extendedInfo getOrDefault [QGVAR(insignia), ""]; if (_insignia != "") then { _unit setVariable ["BIS_fnc_setUnitInsignia_class", nil]; [_unit, _insignia] call BIS_fnc_setUnitInsignia; }; }] call CBA_fnc_addEventHandler; ["CBA_loadoutGet", { params ["_unit", "_loadout", "_extendedInfo"]; // Set face if enabled if (GVAR(loadoutsSaveFace)) then { _extendedInfo set [QGVAR(face), face _unit]; }; // Set voice if enabled if (GVAR(loadoutsSaveVoice)) then { _extendedInfo set [QGVAR(voice), speaker _unit]; }; // Set insignia if enabled if (GVAR(loadoutsSaveInsignia)) then { private _insignia = _unit call BIS_fnc_getUnitInsignia; if (_insignia != "") then { _extendedInfo set [QGVAR(insignia), _insignia]; }; }; }] call CBA_fnc_addEventHandler; // Compatibility for RHS attachment system. Also used by NIArms. // Will only work for ACE_player, different arsenal centers will be ignored. RHS limitation. if (!isNil "rhs_fnc_accGripod") then { [QEGVAR(arsenal,weaponItemChanged), { params ["_weapon", "_item", "_itemIndex"]; if (EGVAR(arsenal,center) != ACE_player) exitWith {}; switch (_itemIndex) do { case ITEM_INDEX_SIDE: { call rhs_fnc_anpeq15_rail; }; case ITEM_INDEX_BIPOD: { // Need this call to make sure RHS's functions are set call rhs_fnc_accGripod; if (getText (configFile >> "CfgWeapons" >> _item >> "rhs_grip_type") == "") then { call rhs_grip_deinitialize; }; }; }; }] call CBA_fnc_addEventHandler; };