#include "..\script_component.hpp" /* * Author: BaerMitUmlaut * Gives the unit a second chance and prevents death for 1 second. * * Arguments: * 0: The Unit * * Return Value: * None * * Example: * [player] call ace_medical_statemachine_fnc_transitionSecondChance * * Public: No */ params ["_unit"]; _unit setVariable [QEGVAR(medical,deathBlocked), true]; [{ _this setVariable [QEGVAR(medical,deathBlocked), false]; }, _unit, 1] call CBA_fnc_waitAndExecute;