#include "..\script_component.hpp" /* * Author: LorenLuke * Returns if the plotting board can be used. * * Arguments: * None * * Return Value: * Plotting board can be used * * Example: * call ace_maptools_fnc_canUsePlottingBoard * * Public: No */ visibleMap && {alive ACE_player} && {!GVAR(plottingBoard_isDragging)} && {GVAR(plottingBoard_isRotating) == -1} && {[ACE_player, "ACE_PlottingBoard"] call EFUNC(common,hasItem)}