/* * Author: bux578 * Returns an array of alive players in a given radius around a given location * * Arguments: * 0: Center position * 1: Radius * * Return Value: * Player units > * * Example: * [_pos, 100] call FUNC(nearestPlayers) * * Public: Yes */ #include "script_component.hpp" private ["_position", "_radius", "_nearestPlayers"]; _position = _this select 0; _radius = _this select 1; _nearestPlayers = []; { if ([_x] call EFUNC(common,isPlayer) && {alive _x}) then { _nearestPlayers pushBack _x; }; } forEach (nearestObjects [_position, ["Man"], _radius]); _nearestPlayers