#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {QGVAR(fieldDressingItem), QGVAR(packingBandageItem), QGVAR(elasticBandageItem), QGVAR(tourniquetItem), QGVAR(morphineItem), QGVAR(atropineItem), QGVAR(epinephrineItem), QGVAR(plasmaIVItem), QGVAR(bloodIVItem), QGVAR(salineIVItem), QGVAR(quikclotItem), QGVAR(personalAidKitItem), QGVAR(surgicalKitItem), QGVAR(bodyBagItem)}; weapons[] = {QGVAR(fieldDressing), QGVAR(packingBandage), QGVAR(elasticBandage), QGVAR(tourniquet), QGVAR(morphine), QGVAR(atropine), QGVAR(epinephrine), QGVAR(plasmaIV), QGVAR(plasmaIV_500), QGVAR(plasmaIV_250), QGVAR(bloodIV), QGVAR(bloodIV_500), QGVAR(bloodIV_250), QGVAR(salineIV), QGVAR(salineIV_500), QGVAR(salineIV_250), QGVAR(quikclot), QGVAR(personalAidKit), QGVAR(surgicalKit), QGVAR(bodyBag)}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {ace_common, ace_interaction}; author[] = {"Glowbal", "KoffienFlummi"}; authorUrl = ""; VERSION_CONFIG; }; }; #include "CfgEventHandlers.hpp" #include "CfgFactionClasses.hpp" #include "CfgVehicles.hpp" #include "CfgWeapons.hpp" #include "CFgSounds.hpp" #include "ACE_Medical_Treatments.hpp" #include "ACE_Settings.hpp" #include "UI\RscTitles.hpp"