#define MACRO_PRELOAD \ GVAR(BodyDay) = "*"; \ GVAR(BodyNight) = "*"; \ GVAR(ReticleDay) = "*"; \ GVAR(ReticleNight) = "*" class PreloadTextures { class CfgWeapons { class ACE_optic_Hamr_2D { MACRO_PRELOAD; }; class ACE_optic_Hamr_PIP { MACRO_PRELOAD; }; class ACE_optic_Arco_2D { MACRO_PRELOAD; }; class ACE_optic_Arco_PIP { MACRO_PRELOAD; }; class ACE_optic_MRCO_2D { MACRO_PRELOAD; }; class ACE_optic_MRCO_PIP { MACRO_PRELOAD; }; class ACE_optic_SOS_2D { MACRO_PRELOAD; }; class ACE_optic_SOS_PIP { MACRO_PRELOAD; }; class ACE_optic_LRPS_2D { MACRO_PRELOAD; }; class ACE_optic_LRPS_PIP { MACRO_PRELOAD; }; }; };