/* * Author: SilentSpike * Handles spectator interface events * * Arguments: * 0: Event name * 1: Event arguments * * Return Value: * None * * Example: * ["onLoad",_this] call ace_spectator_fnc_handleInterface * * Public: No */ #include "script_component.hpp" params ["_mode",["_args",[]]]; switch (toLower _mode) do { // Safely open/close the interface case "open": { // Prevent reopening if (GVAR(open)) exitWith {}; GVAR(open) = true; // Initalize camera variables GVAR(camBoom) = 0; GVAR(camDolly) = [0,0]; GVAR(camGun) = false; // Initalize display variables GVAR(ctrlKey) = false; GVAR(heldKeys) = []; GVAR(mouse) = [false,false]; GVAR(mousePos) = [0.5,0.5]; // Initalize the camera view GVAR(camera) = "Camera" camCreate (ASLtoATL GVAR(camPos)); [] call FUNC(transitionCamera); // Close all existing dialogs while {dialog} do { closeDialog 0; }; // Create the dialog createDialog QGVAR(interface); // Cache and disable nametag settings if (["ace_nametags"] call EFUNC(common,isModLoaded)) then { GVAR(nametagSettingCache) = [EGVAR(nametags,showPlayerNames), EGVAR(nametags,showNamesForAI)]; EGVAR(nametags,showPlayerNames) = 0; EGVAR(nametags,showNamesForAI) = false; }; }; case "close": { // Can't close a second time if !(GVAR(open)) exitWith {}; GVAR(open) = false; // Terminate interface while {dialog} do { closeDialog 0; }; // Terminate camera GVAR(camera) cameraEffect ["terminate", "back"]; camDestroy GVAR(camera); // Return to player view ACE_Player switchCamera "internal"; // Cleanup camera variables GVAR(camera) = nil; GVAR(camBoom) = nil; GVAR(camDolly) = nil; GVAR(camGun) = nil; // Cleanup display variables GVAR(ctrlKey) = nil; GVAR(heldKeys) = nil; GVAR(mouse) = nil; GVAR(mousePos) = nil; // Reset nametag settings if (["ace_nametags"] call EFUNC(common,isModLoaded)) then { EGVAR(nametags,showPlayerNames) = GVAR(nametagSettingCache) select 0; EGVAR(nametags,showNamesForAI) = GVAR(nametagSettingCache) select 1; GVAR(nametagSettingCache) = nil; }; }; // Dialog events case "onload": { _args params ["_display"]; // Always show interface and hide map upon opening [_display,nil,nil,!GVAR(showInterface),GVAR(showMap)] call FUNC(toggleInterface); // Keep unit list and tree up to date [FUNC(handleUnits), 21, _display] call CBA_fnc_addPerFrameHandler; // Populate the help splash private "_help"; _help = (_display displayCtrl IDC_HELP) controlsGroupCtrl IDC_HELP_LIST; { // Add space before category titles if (count _x == 1) then { _help lnbAddRow [""]; }; _help lnbAddRow _x; } forEach [ [localize LSTRING(uiControls),""], [localize LSTRING(uiToggleHelp),"H"], [localize LSTRING(uiToggleMap),"M"], [localize LSTRING(uiToggleUnits),"1"], [localize LSTRING(uiToggleTools),"2"], [localize LSTRING(uiToggleCompass),"3"], [localize LSTRING(uiToggleIcons),"4"], [localize LSTRING(uiToggleInterface),"Backspace"], [localize LSTRING(freeCamControls)], [localize LSTRING(freeCamForward),"W"], [localize LSTRING(freeCamBackward),"S"], [localize LSTRING(freeCamLeft),"A"], [localize LSTRING(freeCamRight),"D"], [localize LSTRING(freeCamUp),"Q"], [localize LSTRING(freeCamDown),"Z"], [localize LSTRING(freeCamPan),"RMB (Hold)"], [localize LSTRING(freeCamDolly),"LMB (Hold)"], [localize LSTRING(freeCamSpeed),"Scrollwheel"], [localize LSTRING(freeCamZoom),"Ctrl + Scrollwheel"], [localize LSTRING(freeCamNextVis),"N"], [localize LSTRING(freeCamPrevVis),"Ctrl + N"], [localize LSTRING(otherControls)], [localize LSTRING(nextCam),"Up Arrow"], [localize LSTRING(prevCam),"Down Arrow"], [localize LSTRING(nextUnit),"Right Arrow"], [localize LSTRING(prevUnit),"Left Arrow"] ]; // Hacky way to enable keybindings //_display displayAddEventHandler ["KeyUp", {[_this,'keyup'] call CBA_events_fnc_keyHandler}]; //_display displayAddEventHandler ["KeyDown", {[_this,'keydown'] call CBA_events_fnc_keyHandler}]; }; case "onunload": { // Kill GUI PFHs GVAR(camHandler) = nil; GVAR(compHandler) = nil; GVAR(iconHandler) = nil; GVAR(toolHandler) = nil; }; // Mouse events case "onmousebuttondown": { _args params ["_ctrl","_button"]; GVAR(mouse) set [_button,true]; // Detect right click if ((_button == 1) && (GVAR(camMode) == 1)) then { // In first person toggle sights mode GVAR(camGun) = !GVAR(camGun); [] call FUNC(transitionCamera); }; }; case "onmousebuttonup": { _args params ["_ctrl","_button"]; GVAR(mouse) set [_button,false]; if (_button == 0) then { GVAR(camDolly) = [0,0]; }; }; case "onmousezchanged": { _args params ["_ctrl","_zChange"]; // Scroll to change speed, modifier for zoom if (GVAR(ctrlKey)) then { [nil,nil,nil,nil,nil,nil, GVAR(camZoom) + _zChange * 0.1] call FUNC(setCameraAttributes); } else { [nil,nil,nil,nil,nil,nil,nil, GVAR(camSpeed) + _zChange * 0.2] call FUNC(setCameraAttributes); }; }; case "onmousemoving": { _args params ["_ctrl","_x","_y"]; [_x,_y] call FUNC(handleMouse); }; // Keyboard events case "onkeydown": { _args params ["_display","_dik","_shift","_ctrl","_alt"]; // Handle held keys (prevent repeat calling) if (_dik in GVAR(heldKeys)) exitwith {}; // Exclude movement keys so that speed can be adjusted on fly if !(_dik in [17,30,31,32]) then { GVAR(heldKeys) pushBack _dik; }; switch (_dik) do { case 1: { // Esc ["escape", [_display]] call FUNC(handleInterface); }; case 2: { // 1 [_display,nil,nil,nil,nil,nil,true] call FUNC(toggleInterface); }; case 3: { // 2 [_display,nil,nil,nil,nil,true] call FUNC(toggleInterface); }; case 4: { // 3 [_display,true] call FUNC(toggleInterface); }; case 5: { // 4 GVAR(showIcons) = !GVAR(showIcons); }; case 14: { // Backspace [_display,nil,nil,true] call FUNC(toggleInterface); }; case 16: { // Q GVAR(camBoom) = 0.5 * GVAR(camSpeed); }; case 17: { // W GVAR(camDolly) set [1, GVAR(camSpeed)]; }; case 29: { // Ctrl GVAR(ctrlKey) = true; }; case 30: { // A GVAR(camDolly) set [0, -GVAR(camSpeed)]; }; case 31: { // S GVAR(camDolly) set [1, -GVAR(camSpeed)]; }; case 32: { // D GVAR(camDolly) set [0, GVAR(camSpeed)]; }; case 35: { // H [_display,nil,true] call FUNC(toggleInterface); }; case 44: { // Z GVAR(camBoom) = -0.5 * GVAR(camSpeed); }; case 49: { // N if (_ctrl) then { [nil,nil,-1] call FUNC(cycleCamera); } else { [nil,nil,1] call FUNC(cycleCamera); }; }; case 50: { // M [_display,nil,nil,nil,true] call FUNC(toggleInterface); }; case 57: { // Spacebar // Freecam attachment here, if in external then set cam pos and attach }; case 200: { // Up arrow [-1] call FUNC(cycleCamera); }; case 203: { // Left arrow [nil,1] call FUNC(cycleCamera); }; case 205: { // Right arrow [nil,-1] call FUNC(cycleCamera); }; case 208: { // Down arrow [1] call FUNC(cycleCamera); }; }; true }; case "onkeyup": { _args params ["_display","_dik","_shift","_ctrl","_alt"]; // No longer being held GVAR(heldKeys) = GVAR(heldKeys) - [_dik]; switch (_dik) do { case 16: { // Q GVAR(camBoom) = 0; }; case 17: { // W GVAR(camDolly) set [1, 0]; }; case 29: { // Ctrl GVAR(ctrlKey) = false; }; case 30: { // A GVAR(camDolly) set [0, 0]; }; case 31: { // S GVAR(camDolly) set [1, 0]; }; case 32: { // D GVAR(camDolly) set [0, 0]; }; case 44: { // Z GVAR(camBoom) = 0; }; }; true }; // Tree events case "ontreedblclick": { // Update camera view when listbox unit is double clicked on _args params ["_tree","_sel"]; // Ensure a unit was selected if (count _sel == 3) then { private ["_netID","_newUnit","_newMode"]; _netID = (_args select 0) tvData _sel; _newUnit = objectFromNetId _netID; // When unit is reselected, toggle camera mode if (_newUnit == GVAR(camUnit) || GVAR(camMode) == 0) then { _newMode = [2,2,1] select GVAR(camMode); }; [_newMode,_newUnit] call FUNC(transitionCamera); }; }; case "onunitsupdate": { _args params ["_tree"]; private ["_curSelData","_cachedGrps","_cachedSides","_grp","_side","_sNode","_gNode","_uNode"]; // Cache current selection _curSelData = _tree tvData (tvCurSel _tree); // Clear the tree tvClear _tree; // Update the tree from the unit list _cachedGrps = []; _cachedSides = []; { _grp = group _x; _side = [side _grp] call BIS_fnc_sideName; // Use correct side node if !(_side in _cachedSides) then { // Add side node _sNode = _tree tvAdd [[], _side]; _cachedSides pushBack _side; _cachedSides pushBack _sNode; } else { // If side already processed, use existing node _sNode = _cachedSides select ((_cachedSides find _side) + 1); }; // Use correct group node if !(_grp in _cachedGrps) then { // Add group node _gNode = _tree tvAdd [[_sNode], groupID _grp]; _cachedGrps pushBack _grp; _cachedGrps pushBack _gNode; } else { // If group already processed, use existing node _gNode = _cachedGrps select ((_cachedGrps find _grp) + 1); }; _uNode = _tree tvAdd [[_sNode,_gNode], GETVAR(_x,GVAR(uName),"")]; _tree tvSetData [[_sNode,_gNode,_uNode], netID _x]; // Preserve the previous selection if (_curSelData == (_tree tvData [_sNode,_gNode,_uNode])) then { _tree tvSetCurSel [_sNode,_gNode,_uNode]; }; _tree tvSort [[_sNode,_gNode],false]; _tree tvExpand [_sNode,_gNode]; } forEach GVAR(unitList); { if (typeName _x == "SCALAR") then { _tree tvSort [[_x],false]; _tree tvExpand [_x]; }; } forEach _cachedSides; _tree tvSort [[],false]; }; // Map events case "onmapdblclick": { _args params ["_map","_button","_x","_y"]; private ["_newPos","_oldZ"]; if ((GVAR(camMode) == 0) && (_button == 0)) then { _newPos = _map ctrlMapScreenToWorld [_x,_y]; _oldZ = (ASLtoATL GVAR(camPos)) select 2; _newPos set [2, _oldZ]; [nil,nil,nil, _newPos] call FUNC(setCameraAttributes); }; }; case "ondraw": { _args params ["_map"]; if (GVAR(camMode) == 0) then { _map drawIcon ["\A3\UI_F\Data\GUI\Rsc\RscDisplayMissionEditor\iconcamera_ca.paa",[0,0,0,1],GVAR(camera),24,24,GVAR(camPan)]; }; if !(GVAR(showIcons)) exitWith {}; private ["_cachedVehicles","_unit","_color","_icon"]; _cachedVehicles = []; { _unit = vehicle _x; if !(_unit in _cachedVehicles) then { _cachedVehicles pushBack _unit; // Use previously cached info where possible if (isNil { GETVAR(_unit,GVAR(uIcon),nil) }) then { [_unit] call FUNC(cacheUnitInfo); }; _color = GETVAR(_unit,GVAR(uColor),[ARR_4(0,0,0,0)]); _icon = GETVAR(_unit,GVAR(uIcon),""); _map drawIcon [_icon, _color, _unit, 24, 24, getDir _unit]; }; } forEach GVAR(unitList); }; // Other case "escape": { _args params ["_display"]; private ["_dlg","_key","_index","_ctrl","_config"]; // Kill display _display closeDisplay 0; // Reset cam/UI vars GVAR(camBoom) = 0; GVAR(camDolly) = [0,0]; GVAR(ctrlKey) = false; GVAR(heldKeys) = []; GVAR(mouse) = [false,false]; GVAR(mousePos) = [0.5,0.5]; // Below is from EFUNC(common,disableUserInput) createDialog (["RscDisplayInterrupt", "RscDisplayMPInterrupt"] select isMultiplayer); disableSerialization; _dlg = finddisplay 49; _dlg displayAddEventHandler ["KeyDown", { _key = _this select 1; !(_key == 1) }]; for "_index" from 100 to 2000 do { (_dlg displayCtrl _index) ctrlEnable false; }; _ctrl = _dlg displayctrl 103; _ctrl ctrlSetEventHandler ["buttonClick", QUOTE(while {dialog} do {closeDialog 0}; failMission 'LOSER';)]; _ctrl ctrlEnable true; _ctrl ctrlSetText "ABORT"; _ctrl ctrlSetTooltip "Abort."; _ctrl = _dlg displayctrl ([104, 1010] select isMultiplayer); _ctrl ctrlSetEventHandler ["buttonClick", QUOTE(closeDialog 0; player setDamage 1;)]; _ctrl ctrlEnable (call {_config = missionConfigFile >> "respawnButton"; !isNumber _config || {getNumber _config == 1}}); _ctrl ctrlSetText "RESPAWN"; _ctrl ctrlSetTooltip "Respawn."; // PFH to re-open display when menu closes [{ if !(isNull (findDisplay 49)) exitWith {}; createDialog QGVAR(interface); [] call FUNC(transitionCamera); [_this select 1] call CBA_fnc_removePerFrameHandler; },0] call CBA_fnc_addPerFrameHandler; }; };