#include "script_component.hpp" ADDON = false; PREP_RECOMPILE_START; #include "XEH_PREP.hpp" PREP_RECOMPILE_END; // Init array of build locations at preinit // Can add anything that would work in inArea (triggers, markers or array format [center, a, b, angle, isRectangle, c]) GVAR(locations) = []; // Custom deploy handlers GVAR(deployHandlers) = []; #include "initSettings.inc.sqf" ADDON = true;