/* * Author: commy2 * * Add an inventory display opened handler. * * Argument: * 0: Code to execute (Code or String) * * Return value: * ID of the event script (used to remove it later). */ #include "script_component.hpp" private ["_statement", "_actionsVar", "_id", "_actionIDs", "_actions"]; _statement = _this select 0; if (typeName _statement == "STRING") then { _statement = compile _statement; }; _actionsVar = missionNamespace getVariable ["ACE_onLoadInventory", [-1, [], []]]; _id = (_actionsVar select 0) + 1; _actionIDs = _actionsVar select 1; _actions = _actionsVar select 2; _actionIDs pushBack _id; _actions pushBack _statement; missionNamespace setVariable ["ACE_onLoadInventory", [_id, _actionIDs, _actions]]; _id