class RadioProtocolBase { class Words; }; class ACE_RadioProtocolNoRadio: RadioProtocolBase { class CuratorWaypointPlaced; class CuratorWaypointPlacedAttack; class CuratorObjectPlaced; class curatorObjectDestroyed; class curatorModuleCAS; class SentFireNoTarget_1; class SentSupportRequestRGCASBombing; class SentNoTargetDefault; class SentEngageNoTargetDefault; class SentFireNoTargetDefault; class SentAttackNoTargetDefault; class SentEnemyDetectedMedium; class SentEnemyDetectedLong; class SentEnemyDetectedDangerClose; class SentEnemyDetectedClose; class SentEnemyDetectedVeryLong; class SentIsLeaderDefault; class SentCommandCompletedDefault; class SentFireReadyDefault; class SentCommandFailedDefault; class SentDestinationUnreacheableDefault; class SentObjectDestroyedDefault; class SentObjectDestroyedUnknownDefault; class SentClearDefault; class SentRepeatCommandDefault; class SentWhereAreYouDefault; class SentReportStatusDefault; class SentNotifyAttackDefault; class SentNotifyAttackSubgroupDefault; class SentConfirmMoveDefault; class SentConfirmAttackDefault; class SentConfirmOtherDefault; class SentUnitKilledDefault; class SentHealthCriticalDefault; class SentHealthNormalDefault; class SentReturnToFormationDefault; class SentLooseFormationDefault; class SentCmdFollowMeDefault; class SelectCmdMoveSentenceClose; class SelectCmdMoveSentenceVeryClose; class SelectCmdMoveSentenceFar; class SentEnemyDetectedMediumStealth; class SentSupportConfirmDefault; class SelectCmdMoveSentenceClose_1; class SelectCmdMoveSentenceVeryClose_1; class SelectCmdMoveSentenceFar_1; class SentSupportRequestRGCASHelicopter; class SentSupportRequestRGSupplyDrop; class SentSupportRequestRGUAV; class SentSupportRequestRGArty; class SentSupportRequestRGTransport; class SentRequestAcknowledgedSGCASBombing; class SentRequestAcknowledgedSGCASHelicopter; class SentRequestAcknowledgedSGSupplyDrop; class SentRequestAcknowledgedSGUAV; class SentRequestAcknowledgedSGArty; class SentRequestAcknowledgedTransport; class SentUnitDestroyedHQCASBombing; class SentUnitDestroyedHQCASHelicopter; class SentUnitDestroyedHQSupplyDrop; class SentUnitDestroyedHQUAV; class SentUnitDestroyedHQArty; class SentUnitDestroyedHQTransport; class SentRequestAccomplishedSGCASBombing; class SentRequestAccomplishedSGCASHelicopter; class SentRequestAccomplishedSGSupplyDrop; class SentRequestAccomplishedSGUAV; class SentRequestAccomplishedSGArty; class SentRequestAccomplishedSGTransport; class SentSupportAddedDuringMission; class SentArtySGSupportRoundsComplete; class SentTransportSGWelcomeAboard; class SentTransportSGLZCoordinatesSelected; class SelectCmdMoveSentenceLocation; class SelectCmdMoveSentenceMedium; class SentEnemyDetectedLongStealth; class SentEnemyDetectedDangerCloseStealth; class SentEnemyDetectedCloseStealth; class SentEnemyDetectedVeryLongStealth; class SentEngageDefault; class SelectCmdMoveSentenceLocation_1; class SelectCmdMoveSentenceMedium_1; class SentBehaviourSafeDefault; class SentBehaviourAwareDefault; class SentBehaviourCombatDefault; class SentOpenFireDefault; class SentCeaseFireInsideGroupDefault; class SentCeaseFireDefault; class SentEngageStealth; class SentFireNoTargetStealth; class SentAttackNoTargetStealth; class SentNoTargetStealth; class SentEngageNoTargetStealth; class SelectCmdMoveSentenceCloseStealth; class SelectCmdMoveSentenceVeryCloseStealth; class SelectCmdMoveSentenceFarStealth; class SelectCmdMoveSentenceLocationStealth; class SelectCmdMoveSentenceMediumStealth; class SentReturnToFormationStealth; class SentLooseFormationStealth; class SentCmdFollowMeStealth; class SentOpenFireStealth; class SentCeaseFireInsideGroupStealth; class SentBehaviourSafeStealth; class SentBehaviourAwareStealth; class SentBehaviourCombatStealth; class SentSupportConfirmStealth; class SentCommandFailedStealth; class SentObjectDestroyedStealth; class SentObjectDestroyedUnknownStealth; class SentCommandCompletedStealth; class SentFireReadyStealth; class SentIsLeaderStealth; class SentDestinationUnreacheableStealth; class SentClearStealth; class SentRepeatCommandStealth; class SentWhereAreYouStealth; class SentReportStatusStealth; class SentNotifyAttackStealth; class SentNotifyAttackSubgroupStealth; class SentConfirmMoveStealth; class SentConfirmAttackStealth; class SentConfirmOtherStealth; class SentUnitKilledStealth; class SentHealthCriticalStealth; class SentHealthNormalStealth; class SentGenReinforcementsConfirmed; class SentGenReinforcementsRejected; class SentGenReinforcementsArrived; class SentGenLeavingAO; class SentGenTime; class SentGenLosing; class SentGenLost; class SentGenComplete; class SentGenCmdSeize; class SentGenCmdDefend; class SentGenCmdRTB; class SentGenCmdTargetNeutralize; class SentGenCmdTargetProtect; class SentGenCmdTargetEscort; class SentGenCmdTargetFind; class SentGenIncoming; class SentGenBaseUnlockRespawn; class SentGenBaseUnlockVehicle; class SentGenBaseSideFriendlyWEST; class SentFXBreathingSlow; class SentFXBreathingFast; class SentFXHit; class SentFXDeath; class SentFXHurt; class SentFXEffort; class SentFXDrowning; class SentCeaseFireDefault_1; class SentGenBaseSideFriendlyEAST; class SentGenBaseSideFriendlyGUER; class SentGenBaseSideEnemyWEST; class SentGenBaseSideEnemyEAST; class SentGenBaseSideEnemyGUER; class SentTargetDefault; class SentTargetStealth; class Dummy; class Words: Words { grid_zero[] = {}; grid_one[] = {}; grid_two[] = {}; grid_three[] = {}; grid_four[] = {}; grid_five[] = {}; grid_six[] = {}; grid_seven[] = {}; grid_eight[] = {}; grid_nine[] = {}; grid_zero_2[] = {}; grid_one_2[] = {}; grid_two_2[] = {}; grid_three_2[] = {}; grid_four_2[] = {}; grid_five_2[] = {}; grid_six_2[] = {}; grid_seven_2[] = {}; grid_eight_2[] = {}; grid_nine_2[] = {}; grid_zero_3[] = {}; grid_one_3[] = {}; grid_two_3[] = {}; grid_three_3[] = {}; grid_four_3[] = {}; grid_five_3[] = {}; grid_six_3[] = {}; grid_seven_3[] = {}; grid_eight_3[] = {}; grid_nine_3[] = {}; Ready[] = {}; Waiting[] = {}; StandingBy[] = {}; /*IAmReady[] = {}; ReadyForOrders[] = {}; AwaitingOrders[] = {};*/ }; }; class CfgVoice { class ACE_NoVoice { author = "$STR_ACE_Common_ACETeam"; protocol = "ACE_RadioProtocolNoRadio"; variants[] = {1}; directories[] = {"",""}; identityTypes[] = {"Default"}; scope = 2; voiceType = ""; icon = "\a3\Ui_f\data\Map\Markers\Flags\nato_ca.paa"; displayName = "$STR_ACE_Common_NoVoice"; }; }; class CfgVoiceTypes { class ACE_NoVoice { name = "$STR_ACE_Common_NoVoice"; voices[] = {"ACE_NoVoice","ACE_NoVoice","ACE_NoVoice"}; preview = "ACE_NoVoice"; alternative = ""; }; };