/* * Author: bux578 * * removes the body * * Arguments: * The body * * Return Value: * None */ private ["_body", "_forceRemove", "_bodyRemoveTimer"]; _body = _this select 0; _forceRemove = _this select 1; _bodyRemoveTimer = GVAR(BodyRemoveTimer) max 0; // could be used for SpecOps missions. if (_forceRemove) then { _bodyRemoveTimer = 2; }; [_body, _bodyRemoveTimer] spawn { sleep (_this select 1); // hideBody takes ~20s till body is fully underground // a better hideBody would make this more aesthetic deleteVehicle (_this select 0); };