// by commy2 private ["_unit", "_killer"]; _unit = _this select 0; _killer = _this select 1; if (_unit != _killer && side group _unit in [side group ACE_player, civilian] && {side group _killer == side group ACE_player}) then { systemChat format ["%1 was killed by %2", [_unit] call EFUNC(Core, getName), [_killer] call EFUNC(Core, getName)]; [_unit, "killedByFriendly", [_unit, _killer]] call EFUNC(Core, callCustomEventHandlers); };