/* * Author: KoffeinFlummi, commy2 * Sends a near civilian crowd away with a chance of failure. * * Arguments: * 0: Unit * * Return Value: * None * * Example: * [civillian] call ace_interaction_fnc_sendAway * * Public: No */ #include "script_component.hpp" #define SEND_DISTANCE 50 #define SEND_RADIUS 10 params ["_unit"]; [_unit, "GestureGo"] call EFUNC(common,doGesture); private _chance = [0.5, 0.8] select (count weapons _unit > 0); { if (count weapons _x == 0 && {random 1 < _chance}) then { private _position = getPosASL _unit vectorAdd (eyeDirection _unit vectorMultiply SEND_DISTANCE); _position set [2, 0]; [QGVAR(sendAway), [_x, _position], [_x]] call CBA_fnc_targetEvent; }; false } count (_unit nearEntities ["Civilian", SEND_RADIUS]);