/* * Author: Norrin, Rocko, Ruthberg * * HuntIR monitor compass * * Arguments: * Nothing * * Return Value: * Nothing * * Public: No */ #include "script_component.hpp" disableSerialization; #define __DSP (uiNamespace getVariable "ace_huntir_cam_rose") #define __CHAR_N (__DSP displayCtrl 64432) #define __CHAR_E (__DSP displayCtrl 64433) #define __CHAR_S (__DSP displayCtrl 64434) #define __CHAR_W (__DSP displayCtrl 64435) #define __OFFSET_X 0.003 #define __OFFSET_Y 0.003 #define __WIDTH 0.1 #define __HEIGHT 0.1 #define __RADIUS 0.05 #define __CENTER_X 0.70 #define __CENTER_Y 0.65 private ["_fnc_correctIt"]; _fnc_correctIt = { PARAMS_2(_pos,_dir); if (_dir >= 270 || {_dir <= 90}) then { _pos set [1, (_pos select 1) + __OFFSET_Y] }; if (_dir >= 0 && {_dir <= 180}) then { _pos set [0, (_pos select 0) - __OFFSET_X] }; if (_dir >= 90 && {_dir <= 270}) then { _pos set [1, (_pos select 1) - __OFFSET_Y] }; if (_dir >= 180 && {_dir <= 360}) then { _pos set [0, (_pos select 0) + __OFFSET_X] }; _pos }; 1234 cutRsc ["ace_huntir_cam_rose", "PLAIN"]; [{ EXPLODE_1_PVT(_this select 0,_fnc_correctIt); if (GVAR(stop)) exitWith { 1234 cutText ["", "PLAIN"]; [_this select 1] call CBA_fnc_removePerFrameHandler; }; private ["_dir", "_x1", "_y1", "_pos"]; _dir = getDir GVAR(cam); // direction player; _x1 = __CENTER_X - (__RADIUS * sin(_dir)); _y1 = __CENTER_Y - (__RADIUS * cos(_dir)); _pos = [[_x1, _y1], _dir] call _fnc_correctIt; __CHAR_N ctrlSetPosition [_pos select 0, _pos select 1, __WIDTH, __HEIGHT]; __CHAR_N ctrlCommit 0; _x1 = __CENTER_X - (__RADIUS * sin(_dir + 90)); _y1 = __CENTER_Y - (__RADIUS * cos(_dir + 90)); _pos = [[_x1, _y1], _dir] call _fnc_correctIt; __CHAR_W ctrlSetPosition [_pos select 0, _pos select 1, __WIDTH, __HEIGHT]; __CHAR_W ctrlCommit 0; _x1 = __CENTER_X - (__RADIUS * sin(_dir + 180)); _y1 = __CENTER_Y - (__RADIUS * cos(_dir + 180)); _pos = [[_x1, _y1], _dir] call _fnc_correctIt; __CHAR_S ctrlSetPosition [_pos select 0, _pos select 1, __WIDTH, __HEIGHT]; __CHAR_S ctrlCommit 0; _x1 = __CENTER_X - (__RADIUS * sin(_dir + 270)); _y1 = __CENTER_Y - (__RADIUS * cos(_dir + 270)); _pos = [[_x1, _y1], _dir] call _fnc_correctIt; __CHAR_E ctrlSetPosition [_pos select 0, _pos select 1, __WIDTH, __HEIGHT]; __CHAR_E ctrlCommit 0; }, 0.01, [_fnc_correctIt]] call CBA_fnc_addPerFrameHandler;