#include "..\script_component.hpp" /* * Author: commy2 * Sets newly placed marker * Handles the QGVAR(setMarkerNetwork) event. * * Arguments: * 0: Markername * 1: Marker Data * * Return Value: * None * * Example: * [[],[],dummyLogic] call ace_markers_fnc_setMarkerNetwork; * * Public: No */ params ["_marker", "_data"]; TRACE_2("params",_marker,_data); _data params ["_markerClassname", "_colorClassname", "_pos", "_dir", "_scale"]; private _config = configfile >> "CfgMarkers" >> _markerClassname; if (!isClass _config) then { WARNING("CfgMarker not found, changed to milDot"); _config = configFile >> "CfgMarkers" >> "MilDot"; }; _marker setMarkerTypeLocal configName _config; _config = configfile >> "CfgMarkerColors" >> _colorClassname; if (!isClass _config) then { WARNING("CfgMarkerColors not found, changed to Default"); _config = configFile >> "CfgMarkerColors" >> "Default"; }; _marker setMarkerColorLocal configName _config; _marker setMarkerPosLocal _pos; _marker setMarkerDirLocal _dir; _marker setMarkerSizeLocal [_scale, _scale]; // save properties on server machine for JIP, marker editing ready if (isMultiplayer && {isServer}) then { private _allMapMarkers = GETGVAR(allMapMarkers,[]); private _allMapMarkersProperties = GETGVAR(allMapMarkersProperties,[]); private _index = _allMapMarkers find _marker; if (_index == -1) then { _allMapMarkers pushBack _marker; _allMapMarkersProperties pushBack _data; } else { _allMapMarkers set [_index, _marker]; _allMapMarkersProperties set [_index, _data]; }; GVAR(allMapMarkers) = _allMapMarkers; GVAR(allMapMarkersProperties) = _allMapMarkersProperties; };