#include "..\script_component.hpp" /* * Author: PabstMirror * Checks if object is a fence. Should work on any fence type, even when (typeOf == ""). * Call is fairly expensive because of string checking. * * Arguments: * 0: Object to test * * Return Value: * Is fence * * Example: * [cursorObject] call ace_logistics_wirecutter_fnc_isFence * * Public: No */ params ["_object"]; TRACE_1("Checking if fence",_object); getNumber (configOf _object >> QGVAR(isFence)) == 1 || {(getModelInfo _object select 0) in FENCE_P3DS}