class ACE_Settings {
    class GVAR(enabled) {
        movedToSQF = 1;
    };
    class GVAR(muzzleVelocityVariationEnabled) {
        movedToSQF = 1;
    };
    class GVAR(ammoTemperatureEnabled) {
        movedToSQF = 1;
    };
    class GVAR(barrelLengthInfluenceEnabled) {
        movedToSQF = 1;
    };
    class GVAR(bulletTraceEnabled) {
        movedToSQF = 1;
    };
    class GVAR(simulationInterval) {
        movedToSQF = 1;
    };
};