/* * Author: PabstMirror * Starts the disarming process from the caller * * Arguments: * 0: caller (player) * 1: target * 2: error message * * Return Value: * None * * Example: * TODO * * Public: No */ #include "script_component.hpp" PARAMS_3(_caller,_target,_errorMsg); if (_caller != ACE_player) exitWith {}; systemChat format ["Debug-Caller: Disarm finished from [%1] with code [%2]", _target, _errorMsg]; [format ["Problem Removing Item
%1", _errorMsg]] call EFUNC(common,displayTextStructured);