#include "..\script_component.hpp" /* * Author: tcvm * Detonates vehicle ammo and heavily wounds all inside. * * Arguments: * 0: The vehicle * 1: Person who caused detonation (default: objNull) * 2: An array of vehicle ammo in vehicle (default: []) * * Return Value: * None * * Example: * [tank2] call ace_vehicle_damage_fnc_detonate; * * Public: No */ params ["_vehicle", ["_injurer", objNull], ["_vehicleAmmo", []]]; if (_vehicleAmmo isEqualTo []) then { _vehicleAmmo = [_vehicle] call EFUNC(cookoff,getVehicleAmmo); }; ([_vehicle] + _vehicleAmmo) call EFUNC(cookoff,detonateAmmunition); if ((_vehicleAmmo select 1) > 0) then { { // random amount of injuries for "_i" from 0 to random 5 do { [_x, random 1 , selectRandom ["Head", "Body", "LeftArm", "RightArm", "LeftLeg", "RightLeg"], selectRandom ["bullet", "shell", "explosive"], _injurer] call EFUNC(medical,addDamageToUnit); }; } forEach crew _vehicle; };