class CfgAmmo { /* 6.5x39mm Grendel */ // IR Dim class B_65x39_Caseless_yellow; class ACE_B_65x39_Caseless_Tracer_Dim: B_65x39_Caseless_yellow { nvgOnly = 1; }; class B_65x39_Case_yellow; class ACE_B_65x39_Case_Tracer_Dim: B_65x39_Case_yellow { nvgOnly = 1; }; // sub sonic class B_65x39_Caseless; class ACE_B_65x39_Caseless_SD: B_65x39_Caseless { airFriction = -0.00054; hit = 8.75; supersonicCrackFar[] = {}; supersonicCrackNear[] = {}; typicalSpeed = 320; audibleFire = 0.8; visibleFire = 2.5; }; class B_65x39_Case; class ACE_B_65x39_Case_SD: B_65x39_Case { airFriction = -0.00054; hit = 8.75; supersonicCrackFar[] = {}; supersonicCrackNear[] = {}; typicalSpeed = 320; audibleFire = 0.8; visibleFire = 2.5; }; // armor piercing class ACE_B_65x39_Caseless_AP: B_65x39_Caseless { caliber = 1.8; hit = 10.5; }; class ACE_B_65x39_Case_AP: B_65x39_Case { caliber = 1.8; hit = 10.5; }; /* 5.56x45mm NATO */ // IR Dim class B_556x45_Ball_Tracer_Red; class ACE_B_556x45_Ball_Tracer_Dim: B_556x45_Ball_Tracer_Red { nvgOnly = 1; }; // sub sonic class B_556x45_Ball; class ACE_B_556x45_Ball_SD: B_556x45_Ball { airFriction = -0.0006; hit = 7; supersonicCrackFar[] = {}; supersonicCrackNear[] = {}; typicalSpeed = 320; audibleFire = 0.6; visibleFire = 2.0; }; // armor piercing class ACE_B_556x45_Ball_AP: B_556x45_Ball { caliber = 1.4; hit = 8.4; }; /* 7.62x51mm NATO */ // IR Dim class B_762x51_Tracer_Red; class ACE_B_762x51_Tracer_Dim: B_762x51_Tracer_Red { nvgOnly = 1; }; // sub sonic class B_762x51_Ball; class ACE_B_762x51_Ball_SD: B_762x51_Ball { airFriction = -0.00048; hit = 10.5; supersonicCrackFar[] = {}; supersonicCrackNear[] = {}; typicalSpeed = 320; audibleFire = 0.9; visibleFire = 3.0; }; // armor piercing class ACE_B_762x51_Ball_AP: B_762x51_Ball { caliber = 2.4; hit = 12.6; }; // M118 LR class ACE_B_762x51_M118LR: B_762x51_Ball { //typicalspeed = 792; //airfriction = -0.0008577; }; };