#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_weather"}; versionDesc = "ACE Wind Deflection"; version = VERSION; author[] = {$STR_ACE_Common_ACETeam, "Glowbal", "Ruthberg"}; authorUrl = "http://csemod.com"; }; }; class CfgAddons { class PreloadAddons { class ADDON { list[] = {QUOTE(ADDON)}; }; }; }; class ACE_Settings { class GVAR(EnableForAI) { value = 0; typeName = "BOOL"; isClientSetable = 0; }; }; #include "CfgEventHandlers.hpp" #include "CfgVehicles.hpp"