#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = { "A3_Misc_F", "A3_Weapons_F" }; version = VERSION; author[] = {"Nou"}; }; }; //PRELOAD_ADDONS; #include "CfgEventhandlers.hpp" #include "CfgAmmo.hpp"