/* * Author: Alganthe * Replace the 3DEN "edit loadout" menu action * * Arguments: * None * * Return Value: * None * * * Public: No */ #include "script_component.hpp" private _entity = (uinamespace getvariable ["bis_fnc_3DENEntityMenu_data",[]]) param [1, objnull]; [_entity, _entity, true] call FUNC(openBox);