#include "script_component.hpp" /* * Author:tcvm * Checks if the player can deploy the tripod. * * Arguments: * 0: Unit * * Return Value: * Can deploy * * Example: * [player] call ace_csw_fnc_assemble_canDeployTripod * * Public: No */ params ["_player"]; (getText(configFile >> "CfgWeapons" >> (secondaryWeapon _player) >> QUOTE(ADDON) >> "type") == "mount")