class CfgSounds {
    class ACE_heartbeat_fast_1 {
        name = "ACE_heartbeat_fast_1";
        sound[] = {QUOTE(PATHTOF(sounds\heart_beats\fast_1.wav)), "db+1", 1};
        titles[] = {};
    };
    class ACE_heartbeat_fast_2 {
        name = "ACE_heartbeat_fast_2";
        sound[] = {QUOTE(PATHTOF(sounds\heart_beats\fast_2.wav)), "db+1", 1};
        titles[] = {};
    };
    class ACE_heartbeat_fast_3 {
        name = "ACE_heartbeat_fast_3";
        sound[] = {QUOTE(PATHTOF(sounds\heart_beats\fast_3.wav)), "db+1", 1};
        titles[] = {};
    };
    class ACE_heartbeat_norm_1 {
        name = "ACE_heartbeat_norm_1";
        sound[] = {QUOTE(PATHTOF(sounds\heart_beats\norm_1.wav)), "db+1", 1};
        titles[] = {};
    };
    class ACE_heartbeat_norm_2 {
        name = "ACE_heartbeat_norm_2";
        sound[] = {QUOTE(PATHTOF(sounds\heart_beats\norm_2.wav)), "db+1", 1};
        titles[] = {};
    };
    class ACE_heartbeat_slow_1 {
        name = "ACE_heartbeat_slow_1";
        sound[] = {QUOTE(PATHTOF(sounds\heart_beats\slow_1.wav)), "db+1", 1};
        titles[] = {};
    };
    class ACE_heartbeat_slow_2 {
        name = "ACE_heartbeat_slow_2";
        sound[] = {QUOTE(PATHTOF(sounds\heart_beats\slow_2.wav)), "db+1", 1};
        titles[] = {};
    };
};