#include "script_component.hpp" class CfgPatches { class ADDON { name = COMPONENT_NAME; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_hellfire"}; author = ECSTRING(common,ACETeam); authors[] = {"xrufix"}; url = ECSTRING(main,URL); VERSION_CONFIG; ammo[] = { GVAR(L) }; magazines[] = { QGVAR(L_magazine_x1), QGVAR(L_pylonmissile_x1), QGVAR(L_pylonmissile_x2), QGVAR(L_pylonRack_1Rnd), QGVAR(L_PylonRack_3Rnd), QGVAR(L_PylonRack_x1), QGVAR(L_PylonRack_x2) }; weapons[] = { GVAR(L_Launcher_Plane), GVAR(L_Launcher) }; units[] = {}; }; }; class SensorTemplateLaser; #include "CfgAmmo.hpp" #include "CfgMagazines.hpp" #include "CfgWeapons.hpp" #include "ACE_GuidanceConfig.hpp"