#include "..\script_component.hpp" /* * Author: PabstMirror * Insert an ACE action to zeus. * Note: This function is NOT global. * * Arguments: * 0: Parent path of the new action (e.g. ["ACE_ZeusActions"]) * 1: Action * * Return Value: * The entry full path, which can be used to add children entries . * * Example: * [["ACE_ZeusActions"], zeusAction] call ace_interact_menu_fnc_addActionToZeus; * * Public: Yes */ if (!hasInterface) exitWith { [] }; if (!params [["_parentPath", [], [[]]], ["_action", [], [[]], 11]]) exitWith {ERROR("Bad Params"); []}; if ((_parentPath param [0, ""]) != "ACE_ZeusActions") exitWith {ERROR_1("Bad path %1 - should have ACE_ZeusActions as base",_parentPath); []}; TRACE_2("addActionToZeus",_parentPath,_action); private _currentPath = GVAR(ZeusActions); private _pathValid = false; { private _targetParent = _x; _pathValid = false; { _x params ["_xAction", "_xSubActions"]; TRACE_2("",_targetParent,_xAction); if ((_xAction select 0) == _targetParent) exitWith { _pathValid = true; _currentPath = _xSubActions; }; } forEach _currentPath; } forEach _parentPath; if (!_pathValid) exitWith {ERROR_1("Bad path %1",_parentPath); []}; TRACE_1("Adding Action",_currentPath); _currentPath pushBack [_action, []]; // Return the full path (_parentPath + [_action select 0])