// by commy2 #include "script_component.hpp" disableSerialization; private _dlgVector = GETUVAR(ACE_dlgVector,displayNull); private _direction = call FUNC(getDirection); private _digits = _direction call FUNC(convertToTexturesDegree); (_dlgVector displayCtrl 1315) ctrlSetText (_digits select 0); (_dlgVector displayCtrl 1316) ctrlSetText (_digits select 1); (_dlgVector displayCtrl 1317) ctrlSetText (_digits select 2); (_dlgVector displayCtrl 1318) ctrlSetText (_digits select 3); [GVAR(illuminate)] call FUNC(illuminate);