class ACE_Medical_Injuries { class damageTypes { class woundHandlers; class explosive { class woundHandlers: woundHandlers {}; }; class GVAR(explosive_incendiary): explosive { class woundHandlers: woundHandlers { // TODO use function name after bug with the woundHandlers config caching is fixed ADDON = QUOTE({call FUNC(woundsHandlerIncendiary)}); }; }; }; };