/* * Author: Glowbal * Triggers a unit into the Cardiac Arrest state from CMS. Will put the unit in an unconscious state and run a countdown timer until unit dies. * Timer is a random value between 120 and 720 seconds. * * Arguments: * 0: The unit that will be put in cardiac arrest state * * ReturnValue: * None * * Public: yes */ #include "script_component.hpp" params ["_unit"]; if (_unit getVariable [QGVAR(inCardiacArrest), false]) exitWith {}; _unit setVariable [QGVAR(inCardiacArrest), true, true]; _unit setVariable [QGVAR(heartRate), 0, true]; ["ace_cardiacArrestEntered", [_unit]] call CBA_fnc_localEvent; [_unit, true] call FUNC(setUnconscious); [QEGVAR(medical,InjuryCritical), _unit] call CBA_fnc_localEvent; private _timeInCardiacArrest = 120 + round(random(600)); [{ params ["_args", "_idPFH"]; _args params ["_unit", "_startTime", "_timeInCardiacArrest"]; private _heartRate = _unit getVariable [QGVAR(heartRate), 80]; if (_heartRate > 20 || !alive _unit) exitWith { [_idPFH] call CBA_fnc_removePerFrameHandler; _unit setVariable [QGVAR(inCardiacArrest), nil, true]; }; if (CBA_missionTime - _startTime >= _timeInCardiacArrest) exitWith { [_idPFH] call CBA_fnc_removePerFrameHandler; _unit setVariable [QGVAR(inCardiacArrest), nil, true]; [_unit] call FUNC(setDead); }; }, 1, [_unit, CBA_missionTime, _timeInCardiacArrest] ] call CBA_fnc_addPerFrameHandler;