//fnc_openMap.sqf #include "script_component.hpp" _computer = GVAR(currentComputer); GVAR(openingMap) = true; closeDialog 754; openMap true; _computer spawn { _computer = _this; waitUntil { _vis = visibleMap; (!_vis) }; [_computer] call FUNC(startBCS); GVAR(openingMap) = false; };