#define ALL_HITPOINTS [ \ "HitBody", "HitHull", "HitEngine", "HitFuel", \ "HitTurret", "HitGun", \ "HitLTrack", "HitRTrack", \ "HitLFWheel", "HitRFWheel", "HitLF2Wheel", "HitRF2Wheel", "HitLMWheel", "HitRMWheel", "HitLBWheel", "HitRBWheel", \ "HitAvionics", "HitHRotor", "HitVRotor" \ ] #define ALL_HITPOINTS_GLASS [ \ "HitBody", "HitHull", "HitEngine", "HitFuel", \ "HitTurret", "HitGun", \ "HitLTrack", "HitRTrack", \ "HitLFWheel", "HitRFWheel", "HitLF2Wheel", "HitRF2Wheel", "HitLMWheel", "HitRMWheel", "HitLBWheel", "HitRBWheel", \ "HitAvionics", "HitHRotor", "HitVRotor", \ "HitRGlass", "HitLGlass", "HitGlass1", "HitGlass2", "HitGlass3", "HitGlass4", "HitGlass5", "HitGlass6" \ ]