/* Name: AGM_Logistics_fnc_getLoadableMagazines Author: commy2 Garth de Wet (LH) Description: Gets all magazines loadable from the unit into the target vehicle Parameters: 0: OBJECT - unit to check magazines of 1: OBJECT - vehicle to check weapons and magazine types. Returns: ARRAY - Loadable magazines of the unit for the vehicle. Example: _mags = [player, AGM_Interaction_Target] call AGM_Logistics_fnc_getLoadableMagazines; */ private ["_vehicle", "_weapons", "_magazines"]; _unit = _this select 0; _vehicle = _this select 1; _weapons = weapons _vehicle; _magazines = []; { _magazines = _magazines + getArray (configfile >> "CfgWeapons" >> _x >> "AGM_Magazines"); } forEach _weapons; _unitMagazines = magazines _unit; //(magazines _unit + magazineCargo _vehicle)) { if (!(_x in _unitMagazines) || {!([_vehicle, _x] call AGM_Logistics_fnc_canLoadMagazine)}) then { _magazines = _magazines - [_x]; }; } forEach _magazines; _magazines