#include "script_component.hpp" class CfgPatches { class ADDON { name = COMPONENT_NAME; units[] = {"ACE_Item_MX2A"}; weapons[] = {"ACE_MX2A"}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_apl"}; author = ECSTRING(common,ACETeam); authors[] = {"Spooner", "tcp"}; url = ECSTRING(main,URL); VERSION_CONFIG; }; }; #include "CfgVehicles.hpp" #include "CfgWeapons.hpp"