#include "script_component.hpp" ADDON = false; PREP(handleCamera); PREP(handleInterface); PREP(handleKilled); PREP(handleMouse); PREP(handleRespawn); PREP(handleTree); PREP(moduleSpectator); PREP(setSpectator); PREP(updateUnits); PREP(updateView); GVAR(unitList) = []; GVAR(unitBlacklist) = []; GVAR(unitWhitelist) = []; ADDON = true;