#include "..\script_component.hpp" /* * Author: AACO * Function used to get the vehicle icon for provided object (cached for repeat use) * * Arguments: * 0: Object to get icon of * * Return Value: * Icon of vehicle * * Examples: * ["B_Soldier_F"] call ace_common_fnc_getVehicleIcon; * * Public: Yes */ #define DEFAULT_TEXTURE "\A3\ui_f\data\Map\VehicleIcons\iconVehicle_ca.paa" params [["_object", objNull, [objNull, ""]]]; if (_object isEqualTo objNull || {_object isEqualTo ""}) exitWith { DEFAULT_TEXTURE }; private _objectType = if (_object isEqualType objNull) then { typeOf _object } else { _object }; private _cachedValue = GVAR(vehicleIconCache) get _objectType; if (isNil "_cachedValue") then { private _vehicleValue = getText (configfile >> "CfgVehicles" >> _objectType >> "icon"); private _vehicleIconValue = getText (configfile >> "CfgVehicleIcons" >> _vehicleValue); if (_vehicleIconValue == "") then { if (_vehicleValue != "" && {((toLowerANSI _vehicleValue) find ".paa") > -1}) then { _cachedValue = _vehicleValue; } else { if (_vehicleValue != "" && {fileExists (_vehicleValue + ".paa")}) then { _cachedValue = _vehicleValue + ".paa"; } else { _cachedValue = DEFAULT_TEXTURE; }; }; } else { _cachedValue = _vehicleIconValue; }; GVAR(vehicleIconCache) set [_objectType, _cachedValue]; }; _cachedValue