#include "script_component.hpp" /* * Authors: Brett Mayson * Checks if a flag can be placed by a unit. * * Arguments: * 0: Unit * * Return Value: * Can place * * Example: * player call ace_marker_flags_fnc_canPlace * * Public: No */ params ["_unit"]; GVAR(placeAnywhere) || {_unit call EFUNC(common,canDig)}