private _category = format ["ACE %1", localize LSTRING(Module_DisplayName)]; [ QGVAR(debugOptions), "CHECKBOX", "Enable debug mode", [_category, LSTRING(Debug)], true // [min, max, default, trailing decimals] ] call CBA_fnc_addSetting; // debug options [ QGVAR(dbgSphere), "CHECKBOX", "Enable debug impact spheres", [_category, LSTRING(Debug)], false, 0, {}, true ] call CBA_fnc_addSetting; [ QGVAR(frameHint), "CHECKBOX", "Show framerate hint", [_category, LSTRING(Debug)], true ] call CBA_fnc_addSetting; [ QGVAR(fadeRounds), "CHECKBOX", "Fade round traces over time", [_category, LSTRING(Debug)], true ] call CBA_fnc_addSetting; [ QGVAR(dltTrace), "CHECKBOX", "Delete fire trace on fade", [_category, LSTRING(Debug)], true ] call CBA_fnc_addSetting; [ QGVAR(drawHitBox), "CHECKBOX", "Draw unit hitboxes", [_category, LSTRING(Debug)], true ] call CBA_fnc_addSetting;