#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_common"}; author[] = {"commy2","KoffeinFlummi","Tachii"}; authorUrl = "https://github.com/commy2/"; VERSION_CONFIG; }; }; #include "CfgEventHandlers.hpp" #include "CfgFatigue.hpp" //#include "CfgInventoryGlobalVariable.hpp" #include "CfgMoves.hpp" class ACE_Settings { class GVAR(useImperial) { value = 0; typeName = "BOOL"; isClientSetable = 1; displayName = "$STR_ACE_Movement_UseImperial"; }; };