/* * Author: Glowbal, ViperMaul * Unload object from vehicle * * Arguments: * 0: Object * 1: Vehicle * * Return value: * None * * Public: No */ #include "script_component.hpp" private ["_loaded", "_space", "_itemSize", "_emptyPos", "_validVehiclestate"]; params ["_item", "_vehicle"]; if !([_item, _vehicle] call FUNC(canUnloadItem)) exitwith { systemChat format["Can not unload item"]; false }; _validVehiclestate = true; _emptyPos = []; if (_vehicle isKindOf "Ship" ) then { if !(speed _vehicle <1 && {(((getPosATL _vehicle) select 2) < 2)}) then {_validVehiclestate = false}; TRACE_1("SHIP Ground Check", getPosATL _vehicle ); _emptyPos = ((getPosASL _vehicle) call EFUNC(common,ASLtoPosition) findEmptyPosition [0, 15, typeOf _item]); // TODO: if spot is underwater pick another spot. } else { if (_vehicle isKindOf "Air" ) then { if !(speed _vehicle <1 && {isTouchingGround _vehicle}) then {_validVehiclestate = false}; TRACE_1("Vehicle Ground Check", isTouchingGround _vehicle); _emptyPos = (getPosASL _vehicle) call EFUNC(common,ASLtoPosition); _emptyPos = [(_emptyPos select 0) + random(5), (_emptyPos select 1) + random(5), _emptyPos select 2 ]; } else { if !(speed _vehicle <1 && {(((getPosATL _vehicle) select 2) < 2)}) then {_validVehiclestate = false}; TRACE_1("Vehicle Ground Check", isTouchingGround _vehicle); _emptyPos = ((getPosASL _vehicle) call EFUNC(common,ASLtoPosition) findEmptyPosition [0, 13, typeOf _item]); }; }; TRACE_1("getPosASL Vehicle Check", getPosASL _vehicle); if (!_validVehiclestate) exitwith { false }; if (count _emptyPos == 0) exitwith { false}; //consider displaying text saying there are no safe places to exit the vehicle _loaded = _vehicle getvariable [QGVAR(loaded), []]; _loaded = _loaded - [_item]; _vehicle setvariable [QGVAR(loaded), _loaded, true]; _space = [_vehicle] call FUNC(getCargoSpaceLeft); _itemSize = [_item] call FUNC(getSizeItem); _vehicle setvariable [QGVAR(space), _space + _itemSize, true]; detach _item; _item setPosASL (_emptyPos call EFUNC(common,PositiontoASL)); ["cargo_hideItem", [_item, false]] call EFUNC(common,serverEvent); // TOOO maybe drag/carry the unloaded item? true;