class CfgMovesBasic { class DefaultDie; class ManActions { ACE_SpottingScope = "ACE_SpottingScope"; }; }; class CfgMovesMaleSdr: CfgMovesBasic { class States { class ACE_KIA_SpottingScope: DefaultDie { actions = "DeadActions"; file = "\A3\anims_f\Data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1"; speed = 1; looped = "false"; terminal = 1; soundEnabled = 0; connectTo[] = {"Unconscious",0.1}; }; class Crew; class ACE_SpottingScope: Crew { file = "\A3\anims_f\Data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon"; interpolateTo[] = {"ACE_KIA_SpottingScope",1}; }; }; };