class CfgVehicles { class LandVehicle; class StaticWeapon: LandVehicle { class Turrets; class MainTurret; class ACE_Actions { class ACE_MainActions {}; }; }; class StaticATWeapon: StaticWeapon {}; class GVAR(staticBase): StaticATWeapon { scope = 1; author = ECSTRING(common,ACETeam); displayname = CSTRING(dragonName); side = 1; faction = "BLU_F"; crew = "B_soldier_f"; model = QPATHTOF(models\ace_m47_static.p3d); picture = "\A3\Static_F_Gamma\data\UI\gear_StaticTurret_AT_CA.paa"; UiPicture = "\A3\Static_F_Gamma\data\UI\gear_StaticTurret_AT_CA.paa"; icon = "\A3\Static_F_Gamma\data\UI\map_StaticTurret_AT_CA.paa"; threat[] = {0.7,1.0,0.1}; cost = 150000; class Damage { tex[] = {}; mat[] = { "a3\static_f_gamma\data\staticturret_01.rvmat", "a3\static_f_gamma\data\staticturret_01_damage.rvmat", "a3\static_f_gamma\data\staticturret_01_destruct.rvmat", "a3\static_f_gamma\data\staticturret_02.rvmat", "a3\static_f_gamma\data\staticturret_02_damage.rvmat", "a3\static_f_gamma\data\staticturret_02_destruct.rvmat", "a3\weapons_f_beta\launchers\titan\data\titan_launcher.rvmat", "a3\weapons_f_beta\launchers\titan\data\titan_launcher_damage.rvmat", "a3\weapons_f_beta\launchers\titan\data\titan_launcher_destruct.rvmat", "a3\weapons_f_beta\launchers\titan\data\titan_mtube.rvmat", "a3\weapons_f_beta\launchers\titan\data\titan_mtube_damage.rvmat", "a3\weapons_f_beta\launchers\titan\data\titan_mtube_destruct.rvmat" }; }; class Turrets: Turrets { class MainTurret: MainTurret { optics = 1; turretInfoType = "RscWeaponEmpty"; gunnerOpticsModel = QPATHTOF(models\optics_m47.p3d); minElev = -30; maxElev = 20; weapons[] = { QGVAR(dummyStatic) }; magazines[] = { QGVAR(super) }; gunnerAction = "gunner_static_low01"; gunnergetInAction = ""; gunnergetOutAction = ""; discreteDistance[] = {}; discreteDistanceInitIndex = 0; displayName = CSTRING(dragonName); class ViewOptics { initAngleX = 0; minAngleX = -30; maxAngleX = 30; initAngleY = 5; minAngleY = -100; maxAngleY = 100; initFov = 0.055; minFov = 0.055; // 6 degree FOV maxFov = 0.055; visionMode[] = {"Normal"}; thermalMode[] = {0}; }; gunnerRightHandAnimName = "OtocHlaven_shake"; gunnerLeftHandAnimName = "OtocHlaven_shake"; gunBeg = "spice rakety"; gunEnd = "konec rakety"; memoryPointGunnerOptics = "look"; }; }; class AnimationSources { class rest_rotate { source="user"; animPeriod=0.00001; initPhase=-0.35; maxValue="3.60"; minValue="-3.60"; }; class optic_hide { source="user"; animPeriod=0.0001; initPhase=1; maxValue="1"; minValue="0"; }; class missile_hide { source="user"; animPeriod=0.0001; initPhase=0; maxValue="1"; minValue="0"; }; }; soundGetOut[] = {"A3\sounds_f\dummysound",0.001,1,5}; soundGetIn[] = {"A3\sounds_f\dummysound",0.00031622776,1,5}; armorStructural = 10.0; class ACE_CSW { disassembleTo = QGVAR(super); }; class ACE_Actions: ACE_Actions { class ACE_MainActions: ACE_MainActions { displayName = CSTRING(dragonName); class GVAR(pickUp) { displayName = ECSTRING(csw,Pickup_displayName); condition = QUOTE(call FUNC(canPickupTripod)); statement = QUOTE(call EFUNC(csw,assemble_pickupTripod)); }; class GVAR(attachSight) { displayName = CSTRING(attachSight); condition = QUOTE(call FUNC(sightCanAttach)); statement = QUOTE(call FUNC(sightAttach)); }; class GVAR(detachSight) { displayName = CSTRING(detachSight); condition = QUOTE(call FUNC(sightCanDetach)); statement = QUOTE(call FUNC(sightDetach)); }; }; }; }; class GVAR(staticAssembled): GVAR(staticBase) { scope = 2; class AnimationSources: AnimationSources { class optic_hide: optic_hide { initPhase = 0; }; }; class Turrets: Turrets { class MainTurret: MainTurret { weapons[] = { QGVAR(superStatic) }; }; }; }; };