#include "..\script_component.hpp" /* * Author: mharis001 * Handles toggling of Medical Menu between the player and previous target. * * Arguments: * None * * Return Value: * None * * Example: * [] call ace_medical_gui_fnc_handleToggle * * Public: No */ // If in Zeus, ignore if (!isNull findDisplay 312) exitWith {}; // Find new target to switch to private _target = if ( GVAR(target) == ACE_player && {[ACE_player, GVAR(previousTarget)] call EFUNC(common,canInteractWith)} && {[ACE_player, GVAR(previousTarget)] call FUNC(canOpenMenu)} ) then { GVAR(previousTarget); } else { ACE_player; }; // Exit if new target is same as old if (GVAR(target) == _target) exitWith {}; GVAR(previousTarget) = GVAR(target); // Close and reopen dialog for new target closeDialog 0; [FUNC(openMenu), _target, 0.1] call CBA_fnc_waitAndExecute;